How can you make your crowdfunding campaign a success? Use these 11 tips from people who have run successful funding campaigns to help you reach or exceed your goal.
Perk-based crowdfunding is giving business people, writers, artists and inventors and others opportunities that were never available in the past to pre-sell products and test out the market for their new ideas. (See our previous crowdfunding article.) On quick consideration, the concept of offering rewards (often, but not always the product you’re planning to develop) to raise money for product development sounds like it should be simple and straightforward. But, there’s a lot to learn if you want your financing campaign to be successful.
Crowdfunding Campaign Success Tips
1. Don’t rush into your campaign. Successful crowdfunding campaigns usually take many days of research and planning. The first thing to consider is how much money you’ll need and what the best option for raising the funds will be. Although a handful of businesses have raised a half million dollars or more through perk-based crowdfunding sites, the average raised by successful campaigns is $29,907 according to. While that might sound like enough money if your project doesn’t require a lot of cash, the other fact to keep in mind is that only 22.6% of projects wind up fully funded. So, if your plans require you to raise a significant amount of money, perk-based crowdfunding may not work for you.
2. Learn how to play the game. Each crowdfunding site has its own rules, and there are differences regarding what types of campaigns they accept, what fees you’ll pay for raising money, and whether or not you’ll collect any money if you don’t reach the goal you set when you launch the campaign. You’ll find this type of information in a FAQs or help section on each site.
, for instance wants “creative” projects that have a defined start and end and requires you to sign up to receive payments through Amazon Payments. If you don’t reach or exceed your funding goal, you don’t get any money.
accepts a wide variety of campaigns, including ongoing projects and charitable campaigns. It allows you to choose whether to get paid only if you meet or exceed your goal, or to receive what’s been pledged even if the goal isn’t met.
3. Realize that you will need to spend money to make money. Although your ultimate goal is to raise money to launch a product or business, will need to spend money to give your campaign a chance for success. Depending on your project and the amounts you’re trying to raise, your costs may include some or all of these (and possibly other) expenses:
- Video Production
- Still photography
- Cost of having a prototype made
- Cost of manufacturing a the finished product
- Cost to advertise your crowdfunding campaign
- Cost of perks
- Cost of packaging and shipping the perks and finished product
- Marketing costs (for instance, social media advertising, press releases)
- Platform fees and credit card processing fees.
The platform fee is the fee the crowdfuding site will deduct from your donations. Kickstarter and Indiegogo.com get 5% of the money you raise. In addition, you’ll also pay a fee for credit card processing. On Indiegogo, the credit card processing fee depends on the country you are in and the currency (dollar, Euro, etc.), but in many locations, the fee is 2.9% plus 30 cents a transaction (ie, 30 cents times the number of people paying you). Kickstarter credit card processing fees also vary by country, but are 3% plus 20 cents per pledge in most locations.So, between crowdfunding fees and credit card fees, you may actually receive 8% to 9% less than the money raised.
You’ll need to consider all of these costs put a lot and factor them in when setting your funding goal (the dollar amount you’ll seek to raise.)
Another consideration in choosing a funding goal, is the likelihood of raising the money in the time frame you choose. If you don’t meet the goal, you may not get any money, or the fees you have to pay for the money will increase.
Note: Any funding you receive will have to be reported on your tax returns, so be sure to keep good records of all your expenses as well as the income. And if you expect to show a profit, plan to put some of it away to pay your tax bill.
4. Carefully review successful, completed campaigns. Look at their videos and text. What was the amount set for the goal? What was the length of time? What was shown in the video? What was said? How long was it? Was there a call to action? Look at the promotional text on the project page. What’s there to convince people to pledge money? Look at the rewards or perks that are being offered for contributions. How are they structured? How many levels are there? Use your answers to plan your own project page.
5. Understand all the steps in the process and the timeline you’ll be working with. Campaigns have defined start and end dates. Find out what steps you’ll have to take before you turn on the campaign, and how long each step will take. Kickstarter has an “awesome platform,” says Tim Carter of. But the last two steps (getting an Amazon payments account, and getting approval for the project from Kickstarter) before you can actually launch the campaign to the public can take up to 14 days or more.
6. Have a great pitch, advises Indiegogo.com. Spend time creating your campaign. 73% of people that reach their goal, spend at least a day creating their campaign before they go live.
7. “Make sure you have a video that entertains and tells a story,” suggests Jim Kukral of. “The story should be about why people will participate . . . it’s not about donations. It’s that they want to be part of the book, the process, the community, part of piece of hardware. They want to be first in line.” Carter agrees. “Video is everything! It represents 90% whether you fail or succeed.”
8. “Plan your the reward levels and limits carefully,” Tim Carter advises. “I made a huge mistake,” he adds. “I had one level where you could get all the videos for $30, and I limited that to 300 backers. And then the unlimited level to get all the videos (plus some other perks) was too far away at $95. There were a lot of people who wanted the videos, so the $30 level sold out before the campaign was over. I should have called the $30 perk an “early bird” reward, and then had a $45 level for a limited amount of people, and finally a $60 level that was unlimited.” Now that the campaign is over, Carter is selling thefrom his website.
Although perks aren’t always offered, Indiegogo has found that campaigns that offer perks raise 143% more money than campaign that don’t. Many campaigns offer 3 or more perks, with different perks given for different pledge amounts.
9. Make sure everything is ready to go for launch. Once a Kickstarter or Indiegogo is live, it cannot be paused or turned off. The only thing to do is cancel it, which is permanent. And on Kickstarter, they are never deleted. “We actually launched before we intended by hitting the go live button on accident. We had to make a decision to cancel it and make a new one or go with it. We went for it and used this mistake as!” says Scott Jangro of .
Furthermore, while you can edit and tweak your Campaign description, FAQs, and updates during the campaign, there are some things set in stone that cannot be changed like the duration and goal amount. “This one got us,” Scott adds, “Once you have one backer in a reward, it cannot be edited or removed. Plan and write carefully!”
10. Find and reach out to an audience that cares. Indiegogo.com suggests starting with your inner circle: friends, family, social media following and email list. When these people click on a link from your mailing, they’re likely to contribute 25% more than other visitors. Then encourage those people to spread the word further to extend your reach. Jim Kukral accomplished that by promising an additional perk to people who shared his Indiegogo campaign on social media. But depending on your project, a much larger percentage of your funding may come from your own sources. Tim Carter, for instance, raised 88% of his total from his own DIY mailing list.
11. Don’t assume longer campaigns make more money. Most people wait until the last minute to act, unless they have some special incentive to act early. Carter found that while he got some money pledged when he first announced his Kickstarter campaign to his mailing list, most of the money came in during the last 36 hours of the campaign.
Want to learn more about how crowdfunding works? Read the first article in this series, Crowdfunding: How to raise money to produce a product or work of art